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	<title>Comments on: MovieStar, rendering up to twice the speed with a dual core</title>
	<atom:link href="http://www.tekool.net/blog/2007/12/17/moviestar-rendering-up-to-twice-the-speed-with-a-dual-core/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.tekool.net/blog/2007/12/17/moviestar-rendering-up-to-twice-the-speed-with-a-dual-core/</link>
	<description>Flash, Flex, Air, Actionscript, Javascript, Silverlight, Mobile</description>
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		<title>By: Paramoteur</title>
		<link>http://www.tekool.net/blog/2007/12/17/moviestar-rendering-up-to-twice-the-speed-with-a-dual-core/#comment-1149</link>
		<dc:creator>Paramoteur</dc:creator>
		<pubDate>Sat, 12 Jan 2008 18:46:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.tekool.net/blog/2007/12/17/moviestar-rendering-up-to-twice-the-speed-with-a-dual-core/#comment-1149</guid>
		<description>Thanks for all these interesting datas !</description>
		<content:encoded><![CDATA[<p>Thanks for all these interesting datas !</p>
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		<title>By: Tekool</title>
		<link>http://www.tekool.net/blog/2007/12/17/moviestar-rendering-up-to-twice-the-speed-with-a-dual-core/#comment-1148</link>
		<dc:creator>Tekool</dc:creator>
		<pubDate>Fri, 11 Jan 2008 09:02:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.tekool.net/blog/2007/12/17/moviestar-rendering-up-to-twice-the-speed-with-a-dual-core/#comment-1148</guid>
		<description>Tomsamson&gt; I could do the test for you, but I need to know :
- the exact version of the beta player you used to compare to the 9.0.115.0 one
- if it was on a mono-core or multi-core architecture (exact configuration is the best)
- if you compare the two version of the player in a web browser or not
- are you using wmode=&quot;opaque&quot;, or wmode=&quot;transparent&quot; init properties of the player
- does the test you&#039;ve made use lot of code to run or it was mostly rendering use

Overall rendering speed is quite better on 9.0.115.0 than 9.0.45.0, I&#039;m pretty sure that the problem cames from changes in code execution not in rendering.</description>
		<content:encoded><![CDATA[<p>Tomsamson> I could do the test for you, but I need to know :<br />
- the exact version of the beta player you used to compare to the 9.0.115.0 one<br />
- if it was on a mono-core or multi-core architecture (exact configuration is the best)<br />
- if you compare the two version of the player in a web browser or not<br />
- are you using wmode=&#8221;opaque&#8221;, or wmode=&#8221;transparent&#8221; init properties of the player<br />
- does the test you&#8217;ve made use lot of code to run or it was mostly rendering use</p>
<p>Overall rendering speed is quite better on 9.0.115.0 than 9.0.45.0, I&#8217;m pretty sure that the problem cames from changes in code execution not in rendering.</p>
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		<title>By: tomsamson</title>
		<link>http://www.tekool.net/blog/2007/12/17/moviestar-rendering-up-to-twice-the-speed-with-a-dual-core/#comment-1147</link>
		<dc:creator>tomsamson</dc:creator>
		<pubDate>Fri, 11 Jan 2008 07:31:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.tekool.net/blog/2007/12/17/moviestar-rendering-up-to-twice-the-speed-with-a-dual-core/#comment-1147</guid>
		<description>hey there,
sorry for the late reply, haven´t checked the post for a while.
yeah, my test results are still the same, previous two beta players achieve way higher and more constant fps in the browser than the release one for lots of content.
i don´t have time to post an as in depth comparison as you have here now as i´m in the middle of a client project but meanwhile there are way more comments like mine on both emmy´s and tinic´s blogs (see somments here http://weblogs.macromedia.com/emmy/archives/2007/12/flash_player_9_10.cfm and here http://www.kaourantin.net/2007/12/adobe-flash-player-9-update-3-released.html#comments ), also on one of those comments moaning about drastic performance loss of release player compared to beta player Emmy replied this:
&quot;@ Squize - I&#039;ve filed a bug - you&#039;re right.&quot;</description>
		<content:encoded><![CDATA[<p>hey there,<br />
sorry for the late reply, haven´t checked the post for a while.<br />
yeah, my test results are still the same, previous two beta players achieve way higher and more constant fps in the browser than the release one for lots of content.<br />
i don´t have time to post an as in depth comparison as you have here now as i´m in the middle of a client project but meanwhile there are way more comments like mine on both emmy´s and tinic´s blogs (see somments here <a href="http://weblogs.macromedia.com/emmy/archives/2007/12/flash_player_9_10.cfm" rel="nofollow">http://weblogs.macromedia.com/emmy/archives/2007/12/flash_player_9_10.cfm</a> and here <a href="http://www.kaourantin.net/2007/12/adobe-flash-player-9-update-3-released.html#comments" rel="nofollow">http://www.kaourantin.net/2007/12/adobe-flash-player-9-update-3-released.html#comments</a> ), also on one of those comments moaning about drastic performance loss of release player compared to beta player Emmy replied this:<br />
&#8220;@ Squize &#8211; I&#8217;ve filed a bug &#8211; you&#8217;re right.&#8221;</p>
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	<item>
		<title>By: Tekool</title>
		<link>http://www.tekool.net/blog/2007/12/17/moviestar-rendering-up-to-twice-the-speed-with-a-dual-core/#comment-1146</link>
		<dc:creator>Tekool</dc:creator>
		<pubDate>Sun, 30 Dec 2007 12:05:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.tekool.net/blog/2007/12/17/moviestar-rendering-up-to-twice-the-speed-with-a-dual-core/#comment-1146</guid>
		<description>Tomsamson, I have made the test that compares ActiveX player 9.0.64.0 (last moviestar public beta version of the player) and ActiveX player 9.0.115.0 and did not notice any difference in rendering speed.

Note that I only test graphics rendering, I did not use any code from virtual machine VM1 or VM2. Try to do your test again and tell us the result if any interesting.</description>
		<content:encoded><![CDATA[<p>Tomsamson, I have made the test that compares ActiveX player 9.0.64.0 (last moviestar public beta version of the player) and ActiveX player 9.0.115.0 and did not notice any difference in rendering speed.</p>
<p>Note that I only test graphics rendering, I did not use any code from virtual machine VM1 or VM2. Try to do your test again and tell us the result if any interesting.</p>
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	<item>
		<title>By: tomsamson</title>
		<link>http://www.tekool.net/blog/2007/12/17/moviestar-rendering-up-to-twice-the-speed-with-a-dual-core/#comment-1145</link>
		<dc:creator>tomsamson</dc:creator>
		<pubDate>Sat, 22 Dec 2007 18:55:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.tekool.net/blog/2007/12/17/moviestar-rendering-up-to-twice-the-speed-with-a-dual-core/#comment-1145</guid>
		<description>yeah, sadly no error while typing.

The amount of fps lost with release player compared to beta player wasn´t the same for all types of content of course, it varies depending on various things (for example on how much the performance heap is on graphic handling side or how much its on code execution side in that specific content) but yeah, what was pretty consistently noticable throughout all my tests was that there was a noticable performance loss with the release player.
I´m also not the only one noticing that by far, see posts and comments on several sites/blogs (like here:
http://blog.gamingyourway.com/PermaLink,guid,af7f2db9-2604-4159-8433-6c40b49838d8.aspx  , here: http://www.kaourantin.net/2007/12/adobe-flash-player-9-update-3-released.html#comments  etc).

Regarding your question which target fps i usually choose:
For export i normally test content on several average systems and see what runs well without eating up too much cpu, but yeah, to run performance tests i usually set the fps way high to be able to see what it can really achieve (like to 120 and above)

And yup, nice, looking forward to your tests :)

Happy Holidays time :)</description>
		<content:encoded><![CDATA[<p>yeah, sadly no error while typing.</p>
<p>The amount of fps lost with release player compared to beta player wasn´t the same for all types of content of course, it varies depending on various things (for example on how much the performance heap is on graphic handling side or how much its on code execution side in that specific content) but yeah, what was pretty consistently noticable throughout all my tests was that there was a noticable performance loss with the release player.<br />
I´m also not the only one noticing that by far, see posts and comments on several sites/blogs (like here:<br />
<a href="http://blog.gamingyourway.com/PermaLink,guid,af7f2db9-2604-4159-8433-6c40b49838d8.aspx" rel="nofollow">http://blog.gamingyourway.com/PermaLink,guid,af7f2db9-2604-4159-8433-6c40b49838d8.aspx</a>  , here: <a href="http://www.kaourantin.net/2007/12/adobe-flash-player-9-update-3-released.html#comments" rel="nofollow">http://www.kaourantin.net/2007/12/adobe-flash-player-9-update-3-released.html#comments</a>  etc).</p>
<p>Regarding your question which target fps i usually choose:<br />
For export i normally test content on several average systems and see what runs well without eating up too much cpu, but yeah, to run performance tests i usually set the fps way high to be able to see what it can really achieve (like to 120 and above)</p>
<p>And yup, nice, looking forward to your tests <img src='http://www.tekool.net/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Happy Holidays time <img src='http://www.tekool.net/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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